Terrain Build Costs
Plains, Towns: 1 (basic build cost)
Mountain: +2 per half-hex
River: +2 per hex-side
Actual Build Costs
1: Plains - Plains
3: Plains - River - Plains; Plains - Mountain
5: Mountain - Mountain; Plains - River - Mountain
Start Positions
3 Players: Melbourne (52)
4-6 Players: Melbourne (52), Geelong, Ballarat, Bendigo.
                  More than one player may start at each location.
Specials
1. NSW towns that were connected to the Victorian railnet: Any of the 8 towns labelled NSW.
2. Connections to NSW State Railways and Sydney: Any hex containing NSW State Rail Track (inc. Albury, Oaklands & Tocumwal).
3. Connections to SA State Railways and Adelaide: Any hex containing SA State Rail Track (inc. R3).
4. Port: Portland, Geelong, Echuca, Melbourne, Western Port (In postal games, Echuca is not available in rounds 10-12).
5. 1-3 Gold: St Arnaud, Bendigo, Maryborough, Castlemaine, Ballarat, Bright, or any of the 9 hexes labelled 'G'.
5. 4-6 Coal: Any of the 4 hexes labelled 'C'.
6. 1-3 Timber: Obost or any of the 8 hexes labelled 'T'.
6. 4-6 Wheat: Any of the 6 hexes labelled 'W'.
Special Rules
Credits
Designed by Brendan Whyte
Railway Rivals c David Watts;